![]() This isn't a linux thing, it's a "another platform" thing. So internally we're talking about whether this is a door worth opening. ![]() Trying to persuade EAC to hunt these handful of people down wouldn't be a great use of their time considering their impact. noticed that while the majority of cheaters were on Windows, a good chunk of actual cheat makers used Linux and stayed undetected for a long long time. I don't want to put that pressure on them if it's going to reduce effectiveness of their team on Windows. I worry that by opening another platform we're forcing EAC to spread themselves too thin. Steam Deck compatibility is the only reason to do it at all.Īs a follow-up when asked what the issues are Newman said: When I replied asking about Steam Deck, Newman replied: It would be a lot of extra work to put on EAC, we can't do it if it's detrimental to the main Windows player base. We're working through some issues, trying to justify it. On Twitter, Facepunch's Garry Newman mentioned in reply to a user: ![]() In the case of Rust, it seems the biggest issue is the protection that Easy Anti-Cheat can offer and if it's worth the time involved in setting it up and supporting it in a public environment. Outside of the technical implementation, developers also need to think on EAC's effectiveness and about opening their games to another platform to protect against cheating. While for some developers it may just be a case of ticking a box, or putting things in the right place, we know that's not always the case. For those of you wanting to play Rust again on Linux desktop or Steam Deck, it sounds like it's still some time away as Facepunch continues thinking on Easy Anti-Cheat support. ![]()
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